![]() ![]() Most basic infantry carry a limited amount of anti-tank grenades, and elite infantry who'll get a paragraph or two to themselves in short order tend to pack nation-specific anti-tank rifles or rockets. Assault Squad offers a brutal denial of the tank-rush mentality, and it's consistently pleasing. These locations increase your drip-feed of requisition points, which in turn are spent on new units, which roll onto the table from your starting location.Ĭapturing strategic points also lets you delve deeper into the toybox, and order up more powerful or more specialised units to assist the war effort, which are lovingly recreated from their real-world counterparts.īut before you start slavering over Churchills and King Tigers, it's worth noting that these battles aren't won by armour, or indeed any unit, alone. You begin at one end of the map and advance upwards, knocking out enemy units and fortifications and capturing strategic locations. ![]() The total lack of any base construction leaves you to focus on the business of war, and Assault Squad, Men Of War's second standalone expansion, feels like a distillation of the experience.įor those unfamiliar with the way Men Of War plays, here's the boot-camp version. Digitalmindsoft's ongoing World War II real-time strategy series always did a spiffing job of streamlining the RTS experience.
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